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■ Battle..
Multiplayer game score reward changes
Added destructible terrain graphic effects
■ GunboundM is a World-wide Player vs Player Game!
- You can ride on Tank with various weapons and fight against other Player's Tanks.
- The one team must be consisted of three different Tank types.
- Gunboundm supports Season competition and reward.
■ GounboundM is easy to play but it has many strategical fun things!
- GunboundM supports a strategic battle of Tanks with various weapons.
- You can play over 40 Tanks have over 120 weapons.
- The effect-clouds and the totems will give special effects to missiles.
■ New GunboundM supports Multiple Platform!
- You can play Gunbound on your Smart Phone.
- GunbounM is the Newest version has great new features.
- Everyone has Phones plays together.
■ You can collect many Tanks and Avatar riders!
- Nice cute and pretty Avatar riders are waiting for you.
- All Avatar riders have special and various skills.
- Find Avatars can be effective in your strategy.
*Offical Website http://cafe.naver.com/gunboundm
Much like original game I played 20+ years ago. Boomer still there! Fun campaign mode. Some bugs and translation issues. I've never been a fan of the shot location indicator. Overall good game. Crashes more frequently than I like, but you can usually pick up where you left off. It usually crashes after a game ends, especially if you've leveled up. But you usually get the level up and reward.
Pay to win. I tried playing ranked games... and it was fun for a bit, but once i reached mid-high ranking - pretty much EVERYONE is using a pay-to-win character (aka "avatar") that can heal every turn. It won't matter how much damage you do, there's literally no way to kill these players... unless you pay as well to even the fight. They're basically cheating. You can see for yourself. You'll play for a bit and eventually run into players paying real money to gain a ridiculous advantage over you.
This is a pretty cheap attempt at a mobile clone. We are missing some key features here that made the original game so special. The primary feature being the speed of shots have no affect on turn order. If you used a more powerful move or item you would possibly allow the opponent to take two shots before your next shot. Decisions like this made gunbound deep. Without that this game feels like any other cheap gunbound clone. And I say gunbound clone because I acknowledge how genre defining gunbound is and gunboundm could be this too if they cared. Additionally all of the chassis have been watered down. While they each have their own character and appeal, yes, each shot they have feel uninspired and at time hardly vary. Some of these changes seems to help keep your rounds in perfect 3-5 minute mobile formula rounds. Even though they have the option for quick duels or longer 2v2 games the gameplay has been watered down to fit the mobile audience I suppose. Added some new elements to the game like characters and gems requiring you to reroll, randomly purchase chassis packs, and all the elements we hate about mobile games. I don't often write reviews but was very passionate about the original game and was saddened to see it take a turn circa 2008. I thought this could be a good platform for the game and a shot at revival but sadly no. TLDR: feels like a cheap uninspired clone even though it isn't.
I have fond memories of playing Gunbound: Thor's Hammer back in the early 2000s on my pc when I was a kid. I am quite happy to say that this mobile (no pun intended) version improves upon the original in almost every way. Seriously, if you like artillery games, get this. The English translation, while adequate enough, could use some work, but that's always been the case for the series. The music also doesn't quite loop properly, and fades between tracks, but those are just annoyances, really.
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