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- Bug Fixes
● Spectacular action! Experience eye-catching battles.
- A next-level idle RPG with action
- Hack and slash combat against swarming enemies
- Grow your dazzling slayer day by day!
● Endless growth! Experience unceasing growth just by being idle.
- Grow rapidly just with idle rewards!
- Experience the fun of the constantly growing Devil Slayer every day.
- Experience the magic of explosive growth just by receiving offline rewards.
● Diverse content!
- Challenge the limits of your character and prove your strength!
- Increase your growth rate by enjoying a variety of unlockable content!
- Log in daily and get tons of rewards! Acquire the most powerful equipment in the universe!
- Conquer mighty giant bosses and earn attractive rewards!
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Help : [email protected]
Homepage :
https://play.google.com/store/apps/dev?id=7418675087396829735
It's a great game, but like anything mobirix is involved in they are releasing updates that are slowing free progression to a halt. They are adding ads to certain parts of the game that didn't have them and extending the cool down of items that made free progression easier. They want you to spend money and it will only get worse with time. So don't waste yours.
Not a bad game. It's very laggy though, loading all the different screens takes forever. 1 second battle with a min of loading, it's worse after being in the game for a while. Needs some better optimization. It would be nice if there was a quantified cp as well, there's alot going on and it's hard to tell where I should put my priorities. Almost everything needs gear which seems a bit one dimensional but I guess it could be worse.
I like the game, but there's just not lots to do. I feel like I wasted $ getting the ad free package because there's barely any ads. I got it because my rewards $ were going to expire soon and figured why not. It's a good starter afk game to teach you how things work. But I've been playing them for years and it's just not as entertaining as I'd hoped.
It's ok? They push adds onto you for buffs but into not like others where it's press a button to get an add. The graphics seem like it's just a 5 frame walk cycle for everything. The reuse assets a lot after floor 20 every asset was used up pretty much. They expect people to go to great lengths to unlock a feature that should just be unlocked at the begining of the game (skills). I like the skill distribution tree but I feel it could use more polish and better explaining.
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