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- Added in-game speed scroller in settings
- Game timer added to upper-left panel for better visibility during play
- Berserk unit renamed to Barbarian
- Level Editor: fixed input fields, save button, terrain RAM usage
- Major performance optimizations for bots, HUD rendering, and AI handling
- Bug fixes
- Minor balance changes
Full-featured old-school fantasy RTS. No boosters. No timers. No pay-to-win. Battles 10-20 min. Campaign of 26 missions, online PvP and PvE. Support for Wi-Fi multiplayer and modding.
Open "Community" in order to play online, create own levels or download levels made by other players! Hone your art of war, victory can't be bought!
Join our friendly indie community in Discord and socials to find friends and share your ideas with the developer! The game is available on mobile and PC.
• Medieval castles with walls of stone and wood!
• Build catapults and other warcraft to break the walls!
• Archers, melees and cavalry are ready to defend your stronghold.
• Naval battles, transport ships and fishing boats
• Capture and protect resources and strategic positions
This is an indie game in active development. Share your ideas in socials and contact me directly! All links in the main menu.
Features:
• Campaign of 26 missions with different gameplay mechanics
• Multiplayer (Wi-Fi or public servers) with spectator mode, in-game chat, reconnection support, team play with or against bots, sharing units with teammates PvP and PvE maps. Cross-play with PC and other platforms.
• In-game library of more then 4000 PvP and PvE missions made by players. Share your levels and promote among the community!
• Autosaves and replay recording system (should be enabled in settings)
• Level editor allows creating own game modes, campaign missions (with replicas, dialogs, and many triggers bringing experience close to visual scripting)
• Walls that are destroyable only with siege equipment and giving bonuses to defenders
• Battle and transport ships, fishing boats, building across the map and resource capturing
• Full support for portrait orientation on smartphones, different ways to select army, minimap, control groups, autosave system
• Cheats as an essential part of any old-school RTS game are also presented in SiegeUp! (can be disabled in settings)
• Experimental Pier-To-Pier game via internet, proved to work on iOS (see guide on official wiki)
• Experimental cross-platform modding support (see sources in official repo)
Defend and siege strongholds in the world of middle age empires and medieval warcraft!
Give commands to each unit or whole army with convenient control.
Collect resources and evolve economy in real time. Don't worry about loosing progress with a autosaving system. Play portrait or vertical orientation.
Build anywhere across the map and train melee, archers or cavalry without artificial timers.
At the initial stages of the game, you need to build an effective economy. Resources should be enough to build a planned army. Do not forget about protection. Build one or two towers at the beginning of the game.
During the attack, the army needs reinforcements. Barracks allow you to set a gathering point for warriors.
VERY FUN TO PLAY. some pathing issues and some features need to be added like a stop option and a siege ship. The text could also use some better translation. the main issue here is the pathing. there were several instances where troops were moving around places that they didn't need to and thus killed a lot of my troops.
I started playing this years ago but I forgot what it was called. When I found it again I burned the name in my memory. The campaign part is fun, but I personally like how you can build your own map, environment, army etc. All how you want it, and the fact that I can do it on my phone makes it even better. Of course the game could be much much better with different upgrades, troops and stuff, but I'm still gonna play it way more than buy to win games.
Love the game so far. Easy to pick up and relaxed RTS. I paid to remove the ads and I will consider donating to the devs in the future depending on the direction they take the game. I would love to see a 4 player multiplayer/matchmaking setting. I like the "four corner" kingdom style. Please do not try to replicate other RTS games, there are so many AOE/C&C wannabe's already. Siege Up! is so enjoyable because it is quick and simple to play, the way a mobile game should be.
BEST MOBILE RTS. I have tried other mobile RTS games and none of them hold up quite like this one. The gameplay is a true RTS with resource gathering, direct control over units, building, battling, and more. Or course there is room for more content (more maps, campaign levels, a choice of different civilizations, more units, more buildings, etc.). But there is just enough content there to make it a full game, and a great one at that, well done!
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