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Updated Unity engine version.
Celebrate DOOM's 25th anniversary with the re-release of DOOM II. This beloved sequel to the groundbreaking DOOM (1993) gave players the brutal Super Shotgun to bear against deadlier demons, and the infamous boss, the Icon of Sin.
The re-release of DOOM II includes:
- The Master Levels, 20 additional levels made by the community and supervised by the developers
To save Earth, you must descend into the depths of hell, survive demon hordes, and take part in the fiercest battle ever.
The port is good. You can play featured map packs and master levels but the downside is the controls for switching weapons sucks and it has for a while. For a little bit though I remember the controls working flawlessly and it was probably the most enjoyable experience I've had of this game on this port. Please, whoever who updates this port, fix the weapon switching its been broken for I dont know how long
I see some people complaining about the layout for playing with with your fingers, but I figured out you can play with controller. I have an XboxOne controller, so idk about PlayStation, but using the controller is way better, the buttons are the same as if you were playing Doom on a console. If you're using controller, you just do the Bluetooth pairing on your phone, you don't need a third party app to connect to Doom. Playing with controller is definitely better.
I gotta say. You fixed everything. I heard the game was playable on Chromebook so I thought something changed. And it did. Sprinting no longer feels like trying to walk a drunk man. There's no little turn after taking your finger off the screen. And my favorite part, being able to load my saved game. The new interface is new. The old one was fine but the new one lacks that certain aesthetic. Overall very cool. Thanks Bethesda.
I'm not going to waste my time explaining the game it doom 2 for crying out loud. Something I would like to see is maybe some kind of level editor? I get it might be hard to add on mobile, but I feel it be a fun edition to make our own levels. Some ideas that could get added alongside it would be using images in the library as textures. And custom audio for music or sound effects. It wouldn't be full-on moding, but it let people have some creative tools to play with.
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