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- Bug fixes and updates
Unique mix of wave tower defense, war strategy, idle game, and kingdom management warrior game - all created by me as a single developer.
Discord: https://discord.gg/ekRF5vnHTv
You are a medieval knight, serving your king as a mercenary. Impressed by your victorious battles and leadership skills, the king offers you a chance of a lifetime - sail on a crusader ship to a new island and start a settlement there.
You will be in charge of both the settlement’s military and economy. Your goal is to build up the crusader settlement, profit from trade and farming, and then use the income to improve your army and defenses. Strong walls manned by archers and ballistas will help you withstand constant enemy attacks. To defend your settlement, you will need to train your army, upgrade equipment, and research new unit types to grow your empire.
Then, once your economy is up and running and your crusader army grows in size and power, it’s time to go on the offensive and start expanding your stronghold. Attack enemy outposts, conquer their walls, and turn them into a new source of income for your growing colony and warrior empire.
Welcome, future king! Your first task is to build up your small village on the coast of an unexplored island. Starting with just a simple wooden fence and a modest fort, you need to grow your defences and train your crusader soldiers to be able to defend yourself against endless waves of enemies.
To be able to withstand constant enemy attacks, you will have to:
• Train your soldiers from simple peasants to experienced warriors
• Build up defences and strenghten your stronghold's walls
• Place skilled archers and terrifying ballistas on your walls
• Use your blacksmith to get better swords and armors
• Craft more powerful bows and sharper arrows
• Clash for survival against hordes of powerful enemies
• Defeat epic bosses who will try to destroy your village
As your power grows, you will soon have the opportunity to take the initiative from your enemies and go on the offensive. ⚔️ Start conquering small neighbouring outposts - take them, build up their economy, and start earning passive idle income even when offline! ⏳
Together with trading ships, skilled merchants, farmers, and profits from repelled enemies, you will soon be able to build up even better defences, expand your network of money-making outposts, earn more money farming valuable crops, and conquer and unite the whole island under your just rule.
Medieval: Offline TD Strategy features:
• 70+ enemy unit types with unique stats and skills
• Boss levels with giant enemies
• 40+ enemy outposts to conquer and develop your economy
• Beautiful pixel art game map and characters
• Idle income and trade progress works even when you are offline
• Your own village, trading ship, merchants, blacksmith, farm
• Upgradable soldiers, knights, archers, and fast horsemen at your service
• Walls which can grow from simple wooden fence to a massive stone castle wall
• Archers who can be placed on your walls to improve passive defence
• Ballistas to boost your defensive efforts
• Merchants and trading ships as source of income
• Bank which automates collecting gold from your outpost colonies
• Skilled blacksmith to improve your gear, armor, swords, and sharper arrows
• ...and more fun stuff being added with each future update!
About me
My name is Vojtech, I'm a solo game developer based in the Czech Republic and I created this game without any external funding - big thanks to everyone who provided valuable feedback and support! ❤️
New content is constantly being added to Medieval: Offline TD Strategy to provide more depth and a smoother experience - please send me your feedback and suggestions so that I can improve the game even further and support its future development and new projects. Thank you for playing!
Fun so far, but the resource cost fo the castle is pretty insane. For one dev it's pretty good though. Just needs more things to progress to since it's already starting to feel repetitive after 200 waves. But hey, it got me through a night of no sleep. 😂 Oh one thing you need to fix! The auto-battle is trash. I upgraded my swordman and it auto sent out all low level archers. Poor fools died instantly. Needs to have some better battle tactics before adding that kind of feature.
It's been a week since I started this game and I'm still playing, that itself is worth a good review. The only problem I have is the traps. They look like a keg of gunpowder and to set them off you need to tap the fuse, after a few seconds they blow up and take out everything near them. If you get the timing right, they are very effective. Problem is, the spot you need tap is very small and is often obscured by enemy troops. If the devs could make sure the icon stays on top that would be great.
It's pretty good, a little rinse and repeat from every single island though. You don't get anything different from level to level. There is also no point in upgrading the swordsmans, as once you get the horses they basically become useless, the horses are faster, have more health, and do more damage. Maybe the swordsman can have more health or something idk. It's a good start, but just feels like it needs a little more!
I really enjoy the game. Just bought the no ads as well, but the needs to be more ways to earn jewels. Needs battle music. Watching 10 ads to get one is a bit excessive. I don't have the money to keep buying them. I was able to swings the no ads, but that's it. Anything would be helpful. Update: building your castle should not cost you gems!!! That is ridiculous!!
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