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Bug fixes and performance improvements.
Chameleon Run is a unique, fast and challenging autorunner with a colorful twist. Jump, switch and run through expertly crafted levels that will have you running back for more.
Your goal is to switch your color to match the ground as you run and jump from platform to platform. Sounds easy right? Well think again!
Features
- Fast paced running, jumping and switching colors
- Fun jumping mechanics like "double jump" and "head jump"
- Pixel perfect physics
- Stylish, super smooth and colorful graphics
- Non-linear levels with 3 special objectives in each one
- Compete for the fastest time on each level
- Simple two button controls
It's very fast, runs smooth, and is built around a single core mechanic combined with platforming. The simplicity of its mechanics belies how challenging it can get, though. This game gets pretty hard pretty quickly, requiring near-perfect timing and split-second maneuvers to succeed. This isn't really a bad thing in and of itself, but it's way more hardcore than I think I want on mobile. Also, it crashes within 20 seconds of starting the game. Didn't use to do that.
This is an underrated game, which is probably good since most popular games end up with a ton of ads. This game mixes platforming with speedrunning; you are always incentivized to go faster. It also feels good to beat your old recorded times. If you don't like the speed, you can also focus on collecting orbs and completing little challenges each level has. If this game ever blows up in popularity, I really hope Noodlecake doesn't go too much with the ads.
Improvement needed :- Some level's tiles change color every time you play, which makes them luck based winorlose. Introduction of new mechanic should be better than adding hard level. Review :- It is a fast paced runner game, the best part is its color changing concept. It provide fully optimised & smooth play. You can get 35k xp & 20k by playing for hours. Every level is completable if you play it again and again like 50-100time(~9levels). Can play the same level in three ways. Total 20+8 L
Fun for a bit, but it quickly gets repetitive and boring. Courses are linear, trial by error. Mildly irritating having to start a long course all over again when you screw up at the end. Feels like the color changing aspect could be expounded on...as it is, it feels as though the colors were tacked on because without them, the game is literally just "jump now".
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