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Alpha version
⚔ PAXASTRALIS — Galactic Conquest Simulation
Take command of a galactic faction and wage war across the stars. PaxAstralis blends deep turn-based strategy with two distinct theaters of war: a vast hexagonal space map and intense tile-based ground battles.
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🚀 SPACE THEATER
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Deploy fighters, corvettes, destroyers, cruisers and bombers across a hex-grid star map. Capture neutral planets, seize shipyards, bombard enemy worlds, and ferry invasion troops via transport ships. Ships heal over time when docked at friendly planets.
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⚔ GROUND COMBAT
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Land your transport on an enemy planet and the battle drops into a full tactical map. Deploy infantry, tanks, artillery and air units. Terrain matters — forests, mountains and HQs give defensive bonuses. Capture the enemy HQ or eliminate all their forces to win.
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🏰 PLANET GARRISON SYSTEM
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Fortify your planets between turns. Buy garrison slots, train ground units, load them onto transports and reinforce any world in your empire. A well-garrisoned planet is a fortress that repels any invasion.
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🌌 5 SPACE THEATERS
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Every campaign plays differently depending on your chosen theater:
★ STANDARD — Balanced planets, hazards and income
★ COLONIAL — Planet-rich sector, fierce competition
★ ASTEROID BELT — Dense fields restrict movement
★ DEEP VOID — Vast empty space, isolated worlds
★ NEBULA STORM — Impassable nebula clouds, plan carefully
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⚑ CHOOSE YOUR FACTION
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★ TERRAN REPUBLIC — Balanced, adaptable doctrine
★ NEXUS COLLECTIVE — Aggressive overwhelming firepower
★ VOID SYNDICATE — Superior speed, strike and vanish
★ IRON HEGEMONY — Heavy armour, unbreakable defence
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🤖 STRATEGIC AI OPPONENTS
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Face up to 3 AI factions across three difficulty levels:
- ENSIGN — Forgiving AI, ideal for learning the game
- COMMANDER — Calculated moves, real fleet building
- ADMIRAL — Maximum aggression, targets your weakest ships, never retreats
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💾 FEATURES
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✔ 3 save slots — pause any campaign and resume later
✔ Standard and expanded map sizes
✔ Full offline gameplay — no internet required
✔ No ads, no in-app purchases, no accounts
✔ No data collected — complete privacy
✔ Works on all Android phones and tablets
✔ Retro terminal aesthetic
Conquer the stars, Commander.
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Developed by DinizDynamics
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Honestly, this is quite dull, hard to keep awake.. The game's direct competitors like Uciana or even the venerable Master of Orion look like AAA games when compared to this. How to describe.. the units are mere icons, the combat is text only (like playing pen & paper dungeons), it lacks any kind of real colony management, the music was way too bright, like jaywalking in the streets. I can't even remember why I got this. Is it alpha? There should be a clearer warning for that.
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