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Be a Devil and conquer all the towers.
Dash! Defense! Attack! Blow away the enemies!
A Simple and Funny Action Game "Tower Breaker"
Game Features
◆ Random and mystery boxes with special weapons in it!
◆ Gather the best weapons and strengthen them with 100% chance!
◆ Choose your cool armors and shields!
◆ Specific pet that helps you level-up and upgrade!
◆ Unique weapon's fancy skills!
◆ Eliminate every towers' characterized enemies and powerful bosses!
■ Android 5.0 or above recommended.
■ Customer Center Reception: [email protected]
■ Privacy Policy: https://policy.111percent.net/base-policy/index.html?category=privacy-policy
This game is simple, but a lot of fun. Love the style of art. Gameplay is easy, yet still challenging. A possible critique: You can only play for limited amounts of time because it's somewhat repetitive, and your hand gets a little tired. Overall, though, it very entertaining... Lot of things to collect, as well as ways to upgrade your character. 111% never lets me down.
This is honestly a solid game, and I'm enjoying it a lot, but there are issues with it that really bring the quality down, overall. For one, it becomes obvious early on that the game is made for you to spend money. Pets, Talent Keys, and Epic weapons are all locked behind lengthy grinds (why such large boss timers?), and for the weapon there's not even any mention of your odds to get it. If you choose not to get the deal when you clear a tower, you may never see an Epic weapon.
its a great game. But (1) shielding sucks, mostly because of its long cd in comparison to how much you need to use it (not even mentioning how bad it is in pvp) (2) enemy health rampup is insane; you can go from obliterating an entire tower to fighting for your life to finish a few floors in another one (3) Barriers. they're unnecessarily annoying. I used to really like this game. It hurts to see it being abandoned, both in development and by its players, when it can so easily improved.
The bug fixes made the game buggier. Example 1: The game gets soft locked when the timer runs out while fighting a boss. Example 2: The boost button stops the player from attacking for a few seconds. (It didn't before the update.) Example 3: In multiplayer, if the player gets hit, can't use the attack button until the block button is hit, resulting in a loss. I like the game a lot, but it's a bit more infuriating to play now. Can you please fix these bugs?
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