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[Update 1.3.11]
- Fixed bugs and text errors
Spinoff of the celebrated [Merge Survival: Wasteland], downloaded by 2 million users!
No Hearts, no ads. Enjoy [The Day of Survival: Triple Tile]'s intuitive mahjong puzzle gameplay.
Journey through the apocalypse and match triple tiles to collect supplies.
Travel through ruined cities and challenge yourself in beginner and expert levels matching triple tiles that stimulate your brain.
Move through increasingly challenging levels and puzzles to progress through the narrative!
Our hero Eden needs your help with supplies.
Match supply tiles and save Eden from the apocalpyse right now!
Perfect for...
- Gamers who are sick of ads!
- Gamers who enjoy an intellectual challenge!
- Gamers who like merge puzzle gameplay!
- Gamers who like post-apocalyptic settings!
- Gamers who enjoys game with amazing plot!
- Gamers running short on time!
- Gamers looking for laid-back, cozy entertainment!
- Gamers who enjoy endless puzzles!
No Hearts, no ads!
Download [Day of Survival : Triple Tile] today!
Requesting memory access for optimal performance.
Customer Services : [email protected]
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Call Devs at: 0505-316-0205
Really well made tile game but you have to start paying per chapter (50 levels) after the first chapter. It's only a couple dollars but not worth it for how quick it is to clear them. I'd definitely play more if/ when the levels become free. There are fun incentives for matching tiles, and the joint tiles make the puzzles more challenging!
Update: Thanks for S-Pen support! Still waiting for the ability to listen to media while playing. I really like how replayable it is while I wait for new chapters. OP: So far it's a fun game with some annoying issues. For instance I can't use my S-Pen to play, I can't listen to my audiobook or music while I play, and paying for chapters feels greedy. I'd rather just pay for the whole game one time if there's a reasonable option. I look forward to updating my rating when these things get fixed!
The first 1st chapter is fun, but after that you have to pay for every single chapter? The prices might be small and I get that supporting the devs is important for making a game, but not everyone can afford to pay for a mobile game when they have to pay for necessities in real life and every small purchase adds up really fast. It's a poor marketing strategy. If you were to use optional ads it would be a lot more playable for everyone rather than just people that are willing to pay for it.
I invest a lot of time and money into games I enjoy. Having said that, forced pay to play is a terrible strategy. You have to pay for chapter 2 and beyond instead of having an ad option. I'm happy to pay for an optional bundle, but I won't play a game that forces cash out of pocket just to keep progressing.
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