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Can you build a self-sustaining factory without going bankrupt? You win the game once it's capable of playing itself!
"I like building forklifts." — Lenore
The Factory is a mash-up of a crafting sim, resource manager and clicker. Start by purchasing raw materials, building basic items to sell at a profit, and slowly working up the crafting chain to the more complex items. The highest tier items are called Builders, and are capable of manufacturing items for you. There's even a Builder Builder which manufactures more builders.
"NEED MOAR" — Richard
The Factory contains two In-app Purchases, a bailout and a supply package. Most players should never need these, and indeed if you run out of money you can just start over with a generous initial budget. However, if you just need a small bump to keep going, maybe a bailout is for you. Alternatively if you want to jumpstart a production run, a supply package can save you time.
This game was made as a hobby project more than anything else, and was inspired by the concept of a clicker that clicks for you.
I really like this game, however I don't like how the automation can only focus one item at a time. Also, can you add in extra settings for how the game works, ex: how many supplies you can keep in your inventory at a time, being able to disable restricted mode and others to improve gameplay. Edit: coming back to retry, and I'm noticing that the ai can only sell boxes for some reason, and it will create whatever it likes, instead of keeping a set amount to save resources for other materials.
Must say, I've enjoyed this game since I've tried it out. No ads, and is a great game for offline players. A few things I think should improve. (1) The item you are building, with the required items, replace it with "Need: x". It's a bit cluttered trying to figure out how many items you need. (2) There should be a "Go" button to the required items that you need to build your main item. It's annoying scrolling up and down again and again to find the item. Other than that, it's a great game.
As a manufacturing student, I like the game concept. Of course, the part of me that wants instant satisfaction doesn't like waiting for the robot to build what I want, but overall it's a good time killer. Two things I would want to change are that there's only one tier 1 robot building (as far as I know so far) and I'd like more in-depth graphs on the game page.
Great concept and almost a 5 star game but automation is awful. If you could choose what's selected it would be great. I built the auto purchaser and it wiped all my money out as soon as it was made. Also when waiting on sales, you have to be in app, so I was selling things that had times of 40 minutes, that's an obscene amount of time to sit in game, unless you play for an hour a day and make all your moves I can that time. This is my only complaint, fix this and it's a 5 star experience
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