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bug fix
hocus. is celebrating 10th year
A new gameplay is live now. Just drag/create your own maze and watch the solution.
i like the idea and was a really big fan of hocus, but its not great you cant replay levels, and the ui seems kinda cheap with the big green play button, no home screen with settings menu, and the hint icon looking out of place theme wise. maybe this was just a lower effort sequel, as it has the makings of a fun game, but right now its just too easy and not a great follow-up to hocus 1 (gonna go play 2 now)
Hey developers, I'm sharing an issue I'm facing in this game, kindly fix that, I love this game and I play it as much as I can. currently I am at 253 level and whenever I complete my level, and reach at next level, it become glitchy and I'm unable to place any block there. when I restart the game, it becomes okay and again I face the same issue in next level. This game is amazing and I love to play this. but this issue is kinda obstacle that ruin the flow of play. I hope you will consider this
Sadly, this game is missing the best part of hocus -- solving the path-puzzle! At the very least, after I "build" the structure and finish the level (win), I should be allowed to solve the path-puzzle myself, and send the little block home, instead of clicking a "go" button for the puzzle to solve itself.
It's a fine game, just not quite hocus. You're just doing a regular puzzle game that happens to become a hocus board. The game has style and it looks like care went into it, and the idea caught my heart, but not great gameplay. Also, you can't go back and redo levels?
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