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Bug fixes and content optimization
Love capybaras so much you want to play as one? Get ready to embark on a whimsical adventure with a bunch of furry, feathery, fantastic friends!
Introducing the craziest capybara roguelike adventure RPG!
Dive into the world of capybaras with "CAPYBARA GO"!
- Your journey starts and ends with the capybara! Befriend it, bond with it, deck it out with the best gear and explore the wild!
- Endless adventures with randomized events, conquer the challenges ahead!
- Forge kindred bonds with other animal companions! Form alliances and face dangers together!
- Will you take the road off the beaten path or go the chaotic capybara route? Uncover hidden secrets with your capybara companion!
Victory or defeat depends entirely on your choices and luck (good, bad and ugly)!
CAPYBARA GO - A text-based roguelike RPG starring a capybara! Dive headfirst into bizarre adventures with some whismy, some irreverence, and a shovelful of good ol’ madness in this cute capy caper!
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Decent game that's pretty addictive at first, but by around Day 9 or 10 (the game's equivalent of chapters/zones), progress comes to a screeching halt. You initially start off with tons of constant progress, than after about 4 hours you'll notice that slowing down a lot. Which would be fine, but at this point is essentially becomes a game you can "play" for about 15-20 minutes a day and waiting until everything resets again the next day. It's extremely reliant on paying money and expensive.
The game is so cute! I love the art style. However, it is extremely pay to win. There are ads and microtransactions available nearly everywhere you look. Also, I joined a new server but it seems like the arena is mostly only open either when I'm asleep or very early morning/late night. Inconvenient for my time zone. If the arena is going to be unavailable for so much of the day, perhaps make servers region-based so people don't miss a chance to enjoy game features.
The only issue is the pace, which is difficult to achieve I'm sure. At first it was too easy. Then the difficulty went to a moderate spot. I considered builds, pets, abilities, etc. Then after world 20, progression came to a staggering halt. The continuing events are about all I can do while I spam my energy in travels. I get it. It's to pinch you into spending real money. Issue is these little mobile games want to charge $50. Personally, I'd buy a steam or VR game for that price. Not worth it.
Very cute game designed to be a money pit. Every part of the game will constantly tempt you with various micro transactions promising boosts to advance further faster. It's very pay-to-win, so you'll never get any of the top spots on leaderboards unless you're willing to spend hundreds, or even thousands, of dollars on extra boosts. As a casual time waster, it's a decent game, as long as you can ignore the cash grab traps.
com.habby.capybara on the APK Downloader.This APK download is 100% safe. We verify that the cryptographic signature of the file matches the official developer credentials. No modifications or adware are injected.