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With over 50,000,000 plays over the Internet, the tower defense game series has enthralled and challenged many players over the years. Now you can save your world from darkness while on your couch with the Android version of the game!
Join Targa Wrathbringer and Kel Hawkbow on their journey to save Danalor from hordes of monsters, undead and demons. Find powerful runes, construct armies, upgrade your heroes abilities and battle against epic bosses in this Tower Defense RPG hybrid.
Survival Mode description and rules:
A Survival Challenge is unlocked on very few levels once players have beaten certain levels in the campaign.
The player starts with 10 lives, and has to withstand an endless number of waves of ever increasing numbers of enemies.
Warrior available in your order that were opened during the game progress.
Separate high scores leaderboard for each survival challenge.
Highlights:
- 50+ enemies, each with unique abilities and weaknesses.
- Terrifying bosses that will put you to the test.
- 8 different heroes to enhance your play, with special attacks!
- 25+ game stages and 16 special army upgrades
- 60+ achievements. Can you get them all?
I found the first two Incursion games too easy, so I can appreciate how this game revamped the old levels and made them a lot more challenging. It does feel like it has a much steeper learning curve, and each level past the halfway point plays like a puzzle with a very specific solution that isn't always obvious. The reason I'm not rating this 5 stars is that I can't recommend it to my friends, who are casual gamers who will get more easily frustrated.
Not only is it just every level from the artifact and the same plot, but the scaling is so out of sync that only with multiple goblin market purchases can progress even be made. The enemies are all too fast, barracks are useless, and the final 3 levels are nothing short of unfun hell, literally. No wonder there's no walkthrough anywhere on how to win; it's just not worth it.
The original flash game on PC, incursion 2, was way better. This one is just a lame representation. Everything is way more limited, more unfair, etc... Like normally, Targa is supposed to have the choice between 4 magic schools, some items are permanent like the teleportation *ring* and the pet, etc again. At least, make the said items permanent or, if you don't want to put back the magic schools, make all characters unlockable through levels. Make special harder ones if you want to.
Theres alot of problems, mainly it's main form of tower composition clashing with eachother instead of supporting as much, there should be more indivdual control for them, you shouldn't need to fully buy every minion to level one up so you have options, heroes should have som abilities be passively used instead or have easier way to use them than be clutered at the bottom. Could use creative updates and this needs a remake as alot of these issue should be fixed that way as the game is fun.
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